Wednesday, 30 May 2012

G.I. Joe: Retaliation - the 3D effect explained


So a week or so ago Paramount moved the release date for the G.I. Joe sequel to March of next year (my birthday to be exact), claiming that they needed 9 months to add 3D (by reshooting the film entirely?). Deadline have now had word from an insider over what exactly influenced the decision, the biggest apparently being Channing Tatum. SPOILERS AHEAD!

According to the insiders G.I. Joe retaliation was originally scheduled for June 29th merely because there was a slot free for the summer, when films usually make more money, which dictated “the film not being in 3D even though we knew that would be the most commercial version of the film”. Next came the poor performance from John Carter, taking in $72,523,731 domestically, but just over $200,000,000 internationally, helped by its 3D release. Combined with similar results we’re seeing from Battleship this “was just a wake-up call that said…we need to offer the best version of the film… to ensure the best possible performance”.

This we cold pretty much guess, 3D equals more money and early test screenings for the film questioned the lack of it, but a 9 month delay still seems long considering the 13 day move for the release of Clash of the Titans.

A possible reason, the rising star that is Channing Tatum. SPOILERS! “Channing Tatum had a breakout spring, starring in The Vow and 21 Jump Street. In our first screening of the film the reaction from audiences was good but with 2 big concerns: 1) They didn’t like the fact that Channing and The Rock really didn’t have any time to develop a friendship before Channing died”. The inside goes onto state that extra scenes were filmed between the characters, but still no time was left for 3D conversion. From the trailers and posters already available to watch you can barely tell Tatum was even in the film so presumably the large delay will add even footage involving Duke (possibly he will fall into a coma rather than die, then he can come back for the next sequel).
You can read the whole article here, http://www.deadline.com/2012/05/big-problems-behind-g-i-joe-2s-big-delay/, which goes into greater detail over the extra costs the company is likely to carry.

In other G.I. Joe news retailers have been asked to return toys based on the film to Hasbro. Variety has the full report here, http://www.variety.com/article/VR1118054684, but stores are most likely annoyed after discounting existing products to make room for stock they no longer have, though The Avengers line of products is still doing well enough to cover the extra space some managers stated.

Friday, 25 May 2012

LEGO Batman 2 - Gameplay Trailer

I liked the LEGO Star Wars games when they first came out, but thought they could be too short, and LEGO Indie was fun but a little boring at times. LEGO Batman though, released back in 2008, was the first game to feature an original story, as well as doubling the number of levels and offering a wider range of characters with their own unique moves and characteristics, and is my favourite. Out next month is the games sequel, with its first trailer revealing Superman as a playable character, and IGN has a host of new game play footage available for you to watch, the video below showing some more of Batman's Justice League team mates, Green Lantern, The Flash, & Wonder Woman. This isn't even the best part, the game is now open world with tasks and challenges scattered around for you to find (once you've unlocked the right character, costume, or gadget of course), split-screen makes a welcome return (as the environment is now large enough for it not to seem obtrusive), and for the first time ever, in the licensed games at least, the characters can talk (which hopefully will mean a LEGO Batman movie, like The Padawan Menace Star Wars special). A demo will hopefully arrive in the coming weeks and I'll be sure to let you know how it plays.

LEGO Batman 2: DC Super Heroes is due for release on June 27th, but you can already enjoy the new toy line, be sure to look out for more game play footage.

Thursday, 24 May 2012

Welcome to the Blog

Welcome to the first blog post for Rough Cut Online, I've decided for now that this could be a better place to rant than on the facebook page nobody visits. To celebrate this occasion here is the latest trailer for the tenth season of my favourite web series of all time, Red vs. Blue.

Though not official part of the Halo universe, Microsoft have commissioned Rooster Teeth on multiple occasions to promote tha latest release in the franchise, and Elijah Wood joins the voice cast as you can see in the trailer below, enjoy.



For those not familiar, the show is set in a fictional version Halo universe where two human teams battle for supremacy with comical results (including a spanish robot, time travel, and arguments over who's turn it is with the sniper rifle). Originally created by the Rooster Teeth team, adding scripted dialogue to footage recorded in Halo's multilayer mode (machinima), after nine seasons has started creating its own animations with a companion piece to the usual comedy with a more action orientated story about an elite covert ops group. You can still enjoy the show if you jump on from season 9, but I'd recommend watching from the very beginning and since the early episodes are only 3-5 minuets long it's like a mini movie. If only the would release the dvds over here, sigh...